Listening to music can be an individual or collective experience, and it can be influenced by factors such as the volume of the music, the equipment through which the music is being played, the listener's surroundings and their emotional state. The experience is subjecive and unique to each listener. DiMus is the result of a series of experiments based on the author's subjective experience of music and it represents music in physical form.
The study of synesthesia, 3D forms, color theory and music theory, along with the use of data visualization algorythms were the starting point to transform music into shapes. The colors chosen were based on Kandinsky's theory of color.
DiMus is an interactive installation which allows the user to experience music in a three-dimension way.
Gerson Ribeiro (student)
Jorge Lopes (advisor)
João Bonelli (co-advisor)