The TEIA project is an academic research project. It consists of an augmented reality app focused on interactive learning in the contemporary context of the invest classroom. The app was developed for use in private schools and can be used both for helping the teacher in class and students in study groups outside of the classroom.
By Marina Lundgren.
The inverted classroom is a model of teaching in which there is an inversion in the logic of the organization inside the classroom. The students learn the content in their own homes, trough the use of specific content designated by the teacher, videoclasses or other interactive resources that they find on their own. The student becomes an active builder of his own knowledge for better understanding the subjects that are being taught outside the classroom.
The time spent inside the classroom is then used for questions and group activities. The teacher can use this for answering questions, deepening the subjects studied, encouraging conversations and sharing individual discoveries. For that end, the student registers his findings in digital form: texts found, interesting images and even videos related to the subjects.
Each student is recognized by the device through an unique marker and then presents a pre-selection of information which the student thought important in the form of augmented reality. That way, as the camera gets pointed to different students, images and references will pop up on the screen, generating a shared knowledge environment that can be accessed and expanded trough the tablet itself.