Based on a personal interest in Augmented Reality technology and interaction with analog objects, was made a research about technological potential and similar. Through the Research, was found that interactions with Augmented Reality games are, mostly, limited to what you can see through a screen and tap your fingers in the space that it provides. Thus, I define as the project proposal the study of the possibilities of application of Augmented Reality to create a game that explores how interactions in the real world through the incorporation of tangible interfaces. by means of several tests, a puzzle game for iOS has been developed, in which the user must handle physical cubes connecting paths presented through Augmented Reality.

By Priscila Rosa

Advisor Prof. João Bonelli