This research project explores the use of computational technologies in an Interaction Design project linked to the generation of graphic images on large urban surfaces. In this project, we investigate the possibility of using technologies such as drones and robotics for the graphic printing of urban surfaces.
Since the end of the 20th century, we have lived surrounded by computational devices, in a context called Computational Ubiquity by Weiser (1991). This research is developed in the context of Computational Ubiquity with the objective of designing a drone capable of performing graffiti paintings in a large scale urban panel.
The project documentation is available in the link.
Por João Whitaker